
2026
Mobile UX & Development, HCI Research
Bridging Qualitative Research & Mobile Development
TownHappening was created to eliminate local event discovery fragmentation by transforming raw user insights into a responsive, privacy-conscious mobile application.
Phase 1: Human-Centered Research & Interaction Design
Qualitative Discovery: Conducted semi-structured interviews with 5 to 10 participants across a diverse demographic (ages 29–63) to uncover barriers in finding community events.
Key Findings: Revealed widespread frustration with unreliable social media algorithms, missing logistical details (cost, parking), and strong resistance to unnecessary personal data collection.
Iterative Design: Translated user requirements into low-fidelity wireframes, conducted usability evaluations to reduce navigation friction, and designed a high-fidelity prototype focused on accessibility and upfront transparency.
Phase 2: Solo Mobile Application Engineering
Cross-Platform Build: Engineered the complete application from scratch using Flutter and Dart in under 5 weeks.
State Management & Persistence: Implemented global state management using Provider paired with SharedPreferences for persistent local data storage under tight build deadlines.
UI & Native Features: Built responsive UI components featuring custom collapsible headers, swipeable color-coded category chips, real-time filtering, dynamic location switching, tap-to-map navigation links, and native event sharing via
share_plus.Live Demo: https://iu.mediaspace.kaltura.com/media/t/1_ywnc5dlu


